WoW’s New Premium Currency Is “Player Friendly” And More “Efficient,” Blizzard Says

WoW’s New Premium Currency Is “Player Friendly” And More “Efficient,” Blizzard Says

World of Warcraft is officially getting a premium currency just for player-housing items, and Blizzard is now looking to explain its reasoning to a concerned and upset playerbase.

Following a datamine earlier this week that hinted at a new premium currency called Hearthsteel, Blizzard has confirmed the currency is real and how it plans to implement it in a blog post. Once WoW’s Midnight expansion releases, Hearthsteel will be available for purchase with real money and will only be used for housing items in the in-game shop. Items and Hearthsteel amounts available for purchase should align in a “player-friendly way,” Blizzard states.

The big question many players have is why introduce a virtual currency at all? Microtransactions have existed in WoW for a long time now. Blizzard confirmed earlier this year it would sell premium housing items, something that was expected. But buying a fancy store mount or transmog set has always been done with real money as opposed to having to first buy a currency. According to Blizzard, using real money when purchasing multiple items can be “inefficient, inconvenient, and often tedious.”

Blizzard then seems to confirm that players who buy housing items on the shop will need to buy multiples of the same item if they want, for example, a full set of chairs, as opposed to making a single purchase and then being able to put down as many chairs as one wants.

“Using an in-game currency can help make the process of obtaining many of these types of inexpensive items more efficient,” Blizzard states.

Blizzard notes that as is the case with store mounts, the vast majority of housing items will be earnable in-game by playing, with only a small selection of housing items available on the shop. Housing items tied to a core class or race fantasy, or “thematically important decor,” won’t be sold in the shop either. A housing catalog will be visible in the house-decorating UI that will let players preview decor items (including ones from the shop), so players can decide if they wish to purchase or work towards earning a specific piece of decor.

The end of Blizzard’s Hearthsteel blog post tells players to keep the feedback coming, and judging from places like the WoW subreddit, there is plenty of (negative) feedback to go around. Some players aren’t finding Blizzard’s justification for the virtual currency convincing.

“The only reason for a virtual currency is to do the exact opposite and nudge people into buying more shit because they have leftover balance,” user Pariah writes. “As if that’s a secret to anyone these days.”

As another user, Lord0fHats, puts it: “Selling housing decor and such was a no brainer, but they had to adopt a particularly toxic method of doing it. Very disappointing.”

Whether or not player concerns and feedback will cause Blizzard to reconsider its approach remains to be seen, but for many players who have been waiting for player housing for decades, the pivot into a virtual currency looks like nothing more than a cash grab.

In other WoW microtransaction news, the game’s infamous $90 dinosaur mount may be returning to the shop. Housing early access, meanwhile, is set to arrive with the game’s 11.2.7 patch before the end of the year, with Midnight proper set to release early in 2026. Those waiting for WoW to arrive on console will keep waiting, as the game’s director said a console version of WoW isn’t in the works.

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