
The team behind Silent Hill f has defended their decision to add more action and combat into the game.
Silent Hill f was announced earlier this year and will take players to a small village in 1960’s Japan. There was originally a lot of hype around the latest entry in the long-running stealth horror franchise due to the brutal trigger warnings and the involvement of famed horror writer Ryukishi07.
However a number of early hands-on previews have revealed Silent Hill f will feature tricky bosses like the ones found in Elden Ring and a lot more combat than previous Silent Hill games. According to IGN, series producer Motoi Okamoto said the combat was inspired by “the current popularity of more difficult action games,” which has worried a lot of fans.
In a new interview with Game*Spark (and translated by Automaton), the Silent Hill f team have defended their decisions.
“We didn’t want to end up recreating Silent Hill 2 over and over again, and we were aware that there was no reason to keep making clones of it,” said director Al Yang. “So, in order to avoid repeating what previous major titles did, we decided to make the action stand out more.”
“The Silent Hill series isn’t considered a game that has entertaining action per se, but as we’re opening our doors to new players, we began to wonder what it would be like if we added more of those elements into the game,” added Okamoto. “Challenging action games are gaining popularity among younger players nowadays, so I believed that if we implemented such elements into the game, it would resonate well even with people who are new to the series.”
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Silent Hill f will launch on September 26 with players taking control of new protagonist Shimizu Hinako. “An average teen, she passes the time with nothing particularly special about her life. Until, that is, a deep fog descends on [her hometown of] Ebisugaoka, and everything Hinako knows crumbles as she finds her once-familiar home infested with spreading danger, the town empty except for the horrors teeming in the fog,” reads the official description of the game.
Earlier this year, actor Konatsu Kato revealed that playing Shimizu Hinako caused their “sanity to slip”. Meanwhile “faithful” Silent Hill 2 movie adaptation Return To Silent Hill has confirmed a 2026 release date after being filmed back in 2023.
In other news, Swen Vincke, the CEO of Baldur’s Gate 3 developers Larian Studios, has teased the studio’s “fun” and “surprising” new game.
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