Silent Hill 2 And Cronos Studio Wants Nintendo To Become The Scariest Place In Gaming Again

Silent Hill 2 And Cronos Studio Wants Nintendo To Become The Scariest Place In Gaming Again

Nintendo has a friendly public image thanks to its line of family-friendly games, but Cronos: The New Dawn developer Bloober Team wants to start a second golden age of horror on Switch 2. During the GameCube era, Nintendo’s console was home to numerous cult-classic horror games, and Bloober Team CEO Piotr Babieno wants to see more spine-tingling games released for Nintendo hardware.

“I’m trying to make my personal dreams come true,” Babieno said to The Game Business. “I am a huge Nintendo fan. I grew up with Nintendo consoles. The most important horrors, like Eternal Darkness, Resident Evil 0, Resident Evil 4–were available on Nintendo GameCube. It was a golden time for Nintendo fans. In some ways, we would like to be the ones to open a new chapter for Nintendo right now. We have some plans. We are not able to share our vision for the future yet. But definitely Nintendo fans could take a look at Bloober Team.”

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Now Playing: Cronos: The New Dawn Could Be The Beginning Of A New Era For Bloober Team

Babieno added that Luigi’s Mansion could be a good indicator of what fans can expect from the studio, as it gave players a cozy horror experience. The CEO says that there is a “huge possibility to repeat such an idea” in the future.

Cronos: The New Dawn is one of only a handful of horror games that have been announced for the Switch 2. Little Nightmares 3 looks like it’ll spike heart rates–in a good way–but so far, it looks like Bloober’s upcoming game is the only one that’ll offer Switch 2 players a gory and unnerving experience as players travel through time and face off against nightmarish creatures that can merge with each other to gain a fleshy power-up.

The game will also be available for PC, PS5, and Xbox Series X|S when it launches on September 3. “Cronos has impressed in the two hours I’ve played it so far, and though I still have questions and will reserve my final judgment for the full game later this year, it’s clear the team has found its secret weapon in how it has designed Cronos’ combat gameplay,” Mark Delaney wrote in GameSpot’s Cronos: the New Dawn preview.

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