New Schedule 1 Beta Update Brings Rival Cartel To Drug-Selling Game

New Schedule 1 Beta Update Brings Rival Cartel To Drug-Selling Game

Watch out for the Benzies family in Schedule 1, as the rival cartel has been introduced to the game for players on the beta branch. In addition, the patch notes reveal more that’s been added to the drug-dealing title. A vehicle called the Hotbox and a pump shotgun can now be found within the game, too, for instance.

Developer TVGS announced the rollout of the Schedule 1 cartel update for beta players on Steam. It’s noted that you won’t interact with the Benzies family until unlocking “a few customers in Westville.” After that, expect to make some deals with the family as well as face some ambushes and dealer robbings. After finishing the storyline with the Benzies crew, Schedule 1 players can purchase Hyland Manor.

The Schedule 1 update also alters how new regions become available to players. The cartel influence level has to be lowered to a certain threshold before moving on to another area, per the patch notes. TVGS apologized to the fanbase that this patch has taken longer than expected, after Schedule 1 players voted for the cartel update over other options in June.

Schedule 1 launched in March, seeing huge success on Steam with over 111,000 concurrent players at the time. The game hit an all-time peak of 459,075 concurrent players on Steam in April, according to SteamDB. Schedule 1 had just over 11,400 concurrent players on Valve’s platform at the time of publication.

The full patch notes for the v0.4.0 open beta are below:

Additions

  • Added the Benzies family – a powerful rival cartel in Hyland Point. You will first encounter them once you have unlocked a few customers in Westville. Interactions with them include:
    • Cartel-player deals (while truced)
    • Ambushes
    • Dealer robbings
    • Dead drop theft
    • Cartel-customer deals
  • Added new purchasable property – Hyland Manor. Keep in mind that the Benzies family storyline must be completed before this can be purchased.
  • Added new vehicle ‘Hotbox’.
  • Added pump shotgun.
  • Added shotgun shell.
  • Added ‘close buzzcut’ hairstyle.
  • Added ‘Tony’ hairstyle
  • Added ‘long slicked back’ hairstyle.
  • Added ‘setgravitymultiplier’ command.
  • Added ‘setregionunlocked’ command.
  • Added ‘forcesleep’ command.
  • Added some more loading screen hints.

Tweaks/Improvements

  • Changed how you unlock new regions. Each region now has a ‘cartel influence’ level associated with it. You must reduce this influence to a certain level before you can progress to the next region.
  • In multiplayer, you can view the dialogue of other players talking to NPCs.
  • Deals are now cancelled when the assigned dealer is dead/unconscious.
  • Unconscious NPCs who drop into the ocean are now killed.
  • Dead/unconscious NPCs can now be pickpocketed.
  • You can now pickpocket police.
  • If you attack a customer, they will not order from you for 72 hours.
  • Tweaks the braking properties of all vehicles.
  • Non-police NPCs can now use ranged weapons.
  • Police and NPCs in combat will now sometimes predict future target position instead of pathing directly to the target.
  • Tweaked flashlight brightness.
  • Refactored a number of minor scripts.

Bug fixes

  • Fixed various mislabellings in employee tutorial quests.
  • Fixed two light beams being visible when the flashlight is equipped.
  • Fixed scuffed NPC ragdoll LODs/culling.
  • Fixed some missing walls at Hyland Medical.
  • Fixed third-person recoil animation for the M1911 and Revolver.
  • Fixed the networth calculator algorithm not factoring in some item quantities.
  • Fixed vehicle impacts doing too much damage to NPCs.
  • Fixed some missing fonts.

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