
MindsEye launched to overwhelmingly negative reception earlier this year, putting many developers at the studio Build A Rocket Boy at risk of redundancy, but that hasn’t stopped the team from trying to salvage its game.
The developer has now shared an update on the troubled launch of MindsEye and committed to a roadmap of sorts for the game, including news on a crossover with the Hitman series, which is developed by the title’s publisher, IO Interactive.
The post begins as follows:
“Dear community, it’s been just over a month since MindsEye launched, and we’re grateful for your support and detailed feedback. Your input is shaping our ongoing efforts to enhance the game.
In June, we committed to delivering a great experience for all players. Since then, we’ve released three updates, each addressing bug fixes and performance improvements across all devices, driven by your reports and suggestions. We hope you’re starting to see the impact of these changes, and we’re committed to building on this progress. Moving forward, updates may be less frequent, but with the aim for each to bring more meaningful changes.”
The rest of the post vaguely outlines the next few months of fixes. First though, Build A Rocket Boy issued a delay to its Hitman crossover, which was originally intended to land in July. The team didn’t provide a firm date, or even commit to a window–just saying that it has been pushed back and that it looks forward to “delivering this exciting crossover when the time is right.”
Looking forward, August will bring MindsEye’s fourth significant performance update to both PC and consoles. This patch will also bring features requested by the community, including skippable cutscenes and instant access to user-generated content on PC.
In September, MindsEye is set to receive another major update across all systems, once again bolstering performance and providing vaguely worded “gameplay improvements, alongside a number of enhancements to core gameplay mechanics.”
Beyond that, MindsEye and Build A Rocket Boy’s future remains uncertain. The studio was almost immediately rocked by news of layoffs following the game’s turbulent June launch, when it was plagued by technical bugs and visual glitches that inspired a lot of frustration and mockery online. GameSpot’s own MindsEye review called it a “stringent and relentlessly dull video game,” awarding the game a 3/10 while somehow avoiding most of its technical blemishes.
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