
Earlier this week, Kojima Productions shared a new look at OD, the studio’s upcoming horror game for Xbox Games Studios. Director Hideo Kojima is so committed to making this game scary that he apparently tried to scan a real ghost for the game.
“For OD, I want to go around, all over the world where [there] are scary kind of places,” Kojima said at the Beyond the Strand event this week, as reported by GamesRadar. “I want to scan a ghost for the first time and I want to get an award for that.”
Speaking through a translator, Kojima went on to explain that there was supposedly a ghost in one of the rooms scanned for the game, and he suggested that subsequent cracking sounds in the studio’s building may have been the spirit following them home.
“Maybe the ghost was there, but she’s no longer there anymore,” related Kojima. “But anyways, and that’s why we went to the shrine together with Microsoft to make sure that we have a safe build of the game.”
The cracking noises mentioned by Kojima were incorporated into the OD preview, which featured Sophia Lillis’ character in a creepy building as she encountered unsettling images before a ghostly apparition came up behind her and grabbed her. The trailer also had a few teasers about the game’s story that were hidden by redacted lines of on-screen text.
Udo Kier and Hunter Schafer will co-star in the game alongside Lillis, and Kojima Productions has confirmed that the game was created with Unreal Engine. GameSpot assembled some of the best OD screenshots into a gallery.
OD doesn’t currently have a release date, but it will be released on Xbox Series X|S and PC. There’s no word yet on a possible PlayStation 5 edition.
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