
Konami has released the first update for Metal Gear Solid Delta: Snake Eater on all platforms. The patch notes mainly detail fixes for crashing issues that occur in specific situations for the stealth game, though there is a silly bug addressed that sees Snake floating in midair.
Metal Gear Solid Delta players could previously see Snake hovering above the ground sometimes by “transitioning from a roll into a crawl.” Overall, the update for the game brings it up to version 1.1.2. The patch actually rolled out yesterday, August 28, on Steam, while it’s going live today on PS5 and Xbox Series X|S.
Earlier this week, The Boss voice actress Lori Alan marked the launch of Metal Gear Solid Delta by dressing up as the character she first helped bring to life in 2004’s PS2 classic. The new game utilizes the original’s voice recordings (except in a few spots), something that Snake voice actor David Hayter wished he could have changed. Meanwhile, the developers behind Metal Gear Solid Delta hope series creator Hideo Kojima sees how “respectful” it is.
Looking ahead, the game will get a hide-and-seek multiplayer mode called Fox Hunt in the fall. For more, check out GameSpot’s Metal Gear Solid Delta: Snake Eater review. The full patch notes are below:
Version 1.1.2 Patch Notes
- Resolved an issue where performing consecutive survival knife attacks to secure food could cause the game to crash under certain conditions.
- Fixed an issue where removing the Crocodile Cap from the Survival Viewer while equipped could cause the game to crash under certain conditions.
- Addressed crashes that could occur when collecting food near a hungry crocodile under certain conditions.
- Corrected an issue where transitioning from a roll into a crawl could cause the character model to float in midair.
- Fixed an issue where player movement could become restricted under certain conditions in areas where Intrusion View is used.
- Resolved an issue where the game could crash under certain conditions while in Radio Window.
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