Cyberpunk 2077 Patch 2.31 Adds New Wreckless Auto-Driving Mode And More

Cyberpunk 2077 Patch 2.31 Adds New Wreckless Auto-Driving Mode And More

Patch 2.31 for Cyberpunk 2077 is now live, bringing numerous improvements and updates to the game. One of the biggest areas being tweaked here is in the vehicle department, as an AutoDrive upgrade should make your vehicle behave more smoothly on the road. CD Projekt Red says you can expect cars and bikes to overtake blocking vehicles and ignore traffic lights–when driving to a destination–while Free Roam mode will obey the rules of the road instead.

Fans of Cyberpunk 2077’s photo mode can also expect some welcome changes, as “most” of the new poses introduced in the last major update now work with any gender, and NPC collision has been disabled to make it easier to pose extras characters in your images. Several other issues have been addressed, and on PC, CDPR has fixed a strange problem related to Nvidia Reflex and DLSS that caused the screen to turn pink.

You need a javascript enabled browser to watch videos.

Click To Unmute

Want us to remember this setting for all your devices?

Sign up or Sign in now!

Please use a html5 video capable browser to watch videos.

This video has an invalid file format.

Sorry, but you can’t access this content!

Please enter your date of birth to view this video

By clicking ‘enter’, you agree to GameSpot’s

Terms of Use and
Privacy Policy

Now Playing: Cyberpunk 2077 Is A Good Showcase For The Switch 2

This new patch comes not too long after the release of Update 2.3, which added new vehicles to collect, the first incarnation of the AutoDrive feature, and even more tools for the game’s photo mode. The game will be five years old in December, and work is currently progressing on its sequel, Cyberpunk 2.

The majority of CDPR employees are currently focused on The Witcher 4 right now, and other projects at the busy studio include a remake of the original Witcher, a new IP in the works under the codename Hadar, and a new Witcher title from developer The Molasses Flood.

Cyberpunk 2077 Patch 2.3.1

Vehicles

  • Updated AutoDrive. When driving to a selected point, the vehicle now drives smoothly, overtakes blocking vehicles, and no longer stops at traffic lights. Free Roam mode has also been upgraded to follow traffic rules and navigate the city more reliably.
  • Fixed an issue where Johnny always spawned in the passenger seat when using the Delamain Cab service.
  • Fixed an issue where applying CrystalCoat to the Yaiba ARV-Q340 Semimaru caused its wheels to flash in different colors.

Photo Mode

  • Most of the new poses introduced in Update 2.3 now work with any gender.
  • Disabled NPC collision, which will make it easier to position NPCs on top of other objects with collision (e.g. on car hoods).
  • Fixed an issue where some of the poses didn’t work for Royce.

Quests and Open World

  • Freedom – Fixed the journal entry that appears when the player chooses not to steal the Rayfield Caliburn “Mordred.”
  • Motorbreath – Fixed an issue where, after V fails to pursue and stop Semimaru and receives a text from River saying he’ll contact V soon, the follow-up message never arrives.
  • Motorbreath – Fixed an issue where the Yaiba Semimaru could flip over during the chase, preventing the player from entering it.
  • Motorbreath – It’s no longer possible to trigger the quest if River died during The Hunt.
  • Motorbreath – Players can now acquire the Yaiba ARV-Q340 Semimaru through AUTOFIXER even if they failed The Hunt, which normally unlocks the side quest where the vehicle is obtained.
  • Nitro (Youth Energy) – Fixed a game crash that could occur in certain circumstances after leaving the Yaiba showroom event.
  • Nitro (Youth Energy) – Fixed an issue where the proxy interface UI in the Yaiba showroom is cut off when the “Larger HUD Elements” setting is enabled.

Miscellaneous

  • Fixed several localization and lipsync issues in various languages.
  • Added a toggle to disable vignette. It can be found in Settings → Graphics → Basic.
  • Fixed an issue on PC and Mac where Ray-Traced Reflections might not display correctly when enabled under certain conditions.
  • Fixed several issues with displaying text messages from Delamain.
  • Various fixes for fluff vendors.

PC-specific

  • Fixed an issue where NVIDIA Reflex could be disabled while DLSS Frame Generation was enabled, causing the screen to turn pink.
  • Fixed an issue where Path Tracing didn’t activate properly in certain scenarios.

Mac-specific

  • Fixed an issue where changing graphics presets on Mac set Screen Space Reflections to a higher setting compared to the equivalent presets on PC.
  • Fixed an issue causing a permanent white screen when Frame Generation is enabled while entering the braindance in The Information.
  • Selecting “Defaults” in Video Settings no longer turns HDR Mode off.
  • Fixed the inverted behavior of the “Mute Game in Background” toggle in Settings.
  • Removed the outdated “(Requires Game Restart)” disclaimer from the mouseover description of the “Disable Spatial Audio” setting.
  • Fixed an issue on the App Store version that caused the game to become stuck on the “Press Space to continue” breaching screen.
  • Various stability and performance optimizations.

Comments are closed, but trackbacks and pingbacks are open.