
Vault Hunters need not worry about nerfs, at least for now. Instead, developer Gearbox wants to focus on buffs for Borderlands 4 players first and foremost, especially in regard to skills and gear.
On X, Borderlands 4 creative director Graeme Timmins laid out the team’s plans for the immediate future. “We’ve seen the discourse about builds that use unintended interactions and/or the knife. We’re not going to act on those immediately; instead, we’re looking at our first round of buffs,” Timmins wrote. “Those will get addressed, but we’re going to start with underperforming gear/skills first.”
We’ve seen the discourse about builds that use unintended interactions and/or the knife. We’re not going to act on those immediately, instead, we’re looking at our first round of buffs. Those will get addressed but we’re going to start with underperforming gear/skills first.
— Graeme Timmins (@ProdigyXL) September 23, 2025
This isn’t the first time Timmins has commented on the issue. Last week, the developer noted that they weren’t “going to knee-jerk react to anything,” including nerfing a Borderlands 4 player’s favorite busted build. It’s worth pointing out that the looter-shooter is PvE, so balancing online multiplayer isn’t a concern.
Last week, Borderlands 4 received a patch that took aim at PC stability issues. Meanwhile, Gearbox CEO Randy Pitchford seemingly can’t stop being defiant about Borderlands 4 problems on social media. Timmins appears to be more tactful, replying to a fan on X that a FOV slider is planned on console and that patience is needed until the update arrives.
For more, check out GameSpot’s Borderlands 4 review. The game is currently available on PC, PS5, and Xbox Series X|S–with a Switch 2 version arriving on October 3.
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