All Game Modes In Battlefield 6 Explained

All Game Modes In Battlefield 6 Explained

The Battlefield 6 beta has officially begun, and it’s already surpassed Battlefield 2042’s peak player count on Steam. Hundreds of thousands of players have jumped in, which has led to some massive queue times, but not everyone of these players is a Battlefield veteran. The beta is full of players who are simply looking for a new first-person shooter or dipping their toes into Battlefield to see if they like the experience or not.

If you’re one of those new players or a player returning to the franchise after a long hiatus, you might be confused about the different game modes available in Battlefield 6. There are four game mode options, but the game doesn’t explain them too well in the menus. To find out more about the Battlefield 6 game modes and see which one might suit your playstyle the best, check out the guide below.

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How every game mode in Battlefield 6 works

During the open beta in Battlefield 6, there are four game modes you can choose from:

  • Conquest
  • Closed Weapon Conquest
  • Breakthrough
  • Domination
The four game modes in the Battlefield 6 beta
The four game modes in the Battlefield 6 beta

More game modes will arrive at the full launch, but this is what you can play during the open beta. While you can hop into each one and see how the game mode works for yourself first-hand, it’s always better to have a little bit of knowledge beforehand.

Below, we’ll summarize each game mode, including its goal, how to win, and the playstyles it caters to.

Conquest

Conquest is the bread-and-butter game mode of the Battlefield franchise. It’s what the franchise has become known for over the years, and it works very similarly to how it has in the past in Battlefield 6.

The mode sees two teams, each of which can be made up of as many as 32 players, spawn on opposite ends of a large-scale map. Starting at each team’s base are a variety of vehicles, including tanks, helicopters, off-road SUVs, and more. The vehicles available are dependent on the map you’re playing. In addition to the vehicles, six flags are spread out across the map, labeled A through F. Each team will begin near either the A or F flag, and the flags need to be captured by standing in their zones, which are indicated by lines on the ground.

The overall goal of Conquest is to capture as many flags as possible and eliminate enemies as they try to take your team’s flags or defend their own. Points are earned by capturing more flags and keeping them under your team’s control for longer periods of time. You can capture an enemy team’s flag by standing on its zone for roughly one to two minutes, but the enemy team can also do the same to your flags.

As the match proceeds, you’ll see the score bar at the top of your screen fluctuate. Each team starts with 1,000 points, and those points get depleted the less flag control you have. Eventually, a team will reach zero points, and the first team to do that has lost the match. So, in a nutshell, Conquest is about holding flags for longer so you can deplete the other team’s points.

When you die in Conquest, you have to wait for a few seconds to respawn. Your spawn point can be on one of your squad’s locations or at one of your team’s active flags. Every person is grouped into a squad of four, and coordination with your squad is key so you know where to push on the map.

A Conquest match can take anywhere from 20-30 minutes in Battlefield 6.

Closed Weapon Conquest

Closed Weapon Conquest forces you to use only weapons from your class
Closed Weapon Conquest forces you to use only weapons from your class

This game mode is exactly like the base Conquest mode, but every player is locked to the weapon of their chosen class. So, for example, if you choose the Assault class, you can only use an assault rifle, as that’s the signature weapon of that class. If you go with the Engineer class, you’re locked to SMGs, Support is locked to LMGs, and Recon is locked to snipers.

Of course, you’re also able to pull out your secondary weapons and gadgets as well. This means Assault class players can pick between their rifle, pistol, and two gadget weapons that can be a shotgun, DMR, carbine, or explosive sidearm.

The point of Closed Weapon Conquest is for players to use their class the way it was intended in Battlefield 6.

Breakthrough

Breakthrough is another classic Battlefield game mode, and matches in this mode can take the longest out of any other. It also takes place on large-scale maps with teams of 30+ players. However, Breakthrough assigns teams one of two roles: Attackers or Defenders.

The team of Attackers’ job is to push their forces forward on the map, capturing objectives along the way and continually pushing the enemy team back. The Attackers succeed if they push all the way up the map, reaching the enemy’s team base within a certain timeframe.

Speaking of the enemy team, that’s where the Defenders come in. The Defenders’ sole goal is to stop the Attackers from pushing up on the map and capturing objectives. Defenders often hold specific positions that make it difficult for the Attackers to get around them and push up the map. However, if Defenders aren’t coordinated, Attackers can bust through their defenses and make it very tough to stop them as they keep moving forward.

Breakthrough matches can take anywhere from 20 to 40 minutes to complete in Battlefield 6.

Domination

Fighting over the B flag in Domination is crucialFighting over the B flag in Domination is crucial
Fighting over the B flag in Domination is crucial

Last up, we have Domination. If you’re coming from Call of Duty, then this is the exact same game mode you know and love. It’s also very similar to Strongholds from Halo, but the scoring works slightly differently.

In Domination, you’re playing a scaled-down version of Conquest. The maps take place in the same locations, but the playable areas are cut off due to only three flags being available to capture (A, B, C). Teams spawn in on either A or C and must fight over the B flag while also trying to capture the enemy’s spawn flag and defend their own.

Two teams, which are made up of eight players each, start at zero points in Domination and must try to earn 200 to be declared the winner. Teams score by owning at least one flag, but you score more points the more flags you have. So, if a team has two flags, they’ll score points at a faster rate compared to the team that just has one flag. If you don’t own any flags, you don’t score at all.

Spawning is immediate in Domination, and you don’t get to choose where you spawn, like in Conquest. This makes matches a little more chaotic, and they tend to finish much quicker than any other game mode. Domination is perfect for players who seek quicker action and fewer players to deal with on the map. The mode also doesn’t feature any vehicles.

And that does it for all of the current game modes in Battlefield 6. As we said before, more are coming with the full launch in October, so we’ll update this guide with those modes when they are released. In the meantime, make sure you’re using the best controller settings and graphics settings on PC in Battlefield 6.

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